
Information Engineering for Videogames and Virtual Reality First Cycle
Main Campus, Italy
Bachelor of Science in Information Engineering for Videogames and Virtual Reality
Marche Polytechnic University (Università Politecnica delle Marche)
Information Engineering / Videogames & Virtual Reality
Program Overview: Information Engineering for Videogames and Virtual Reality
The Bachelor of Science in Information Engineering for Videogames and Virtual Reality (class L-8) at Marche Polytechnic University in Ancona is a unique first-cycle degree program in Italy that combines solid engineering foundations with a strongly interdisciplinary approach tailored to the videogame and virtual reality industries. Launched in 2022, this program prepares graduates to design, program, and develop videogames, multimedia software, and augmented, virtual, and extended reality systems across diverse application contexts.
The curriculum balances fundamental subjects such as mathematics, physics, and computer science with highly specialized courses in game design, 3D modeling, VR/AR programming, and creative scenery. Students benefit from extensive laboratory activities, project work in collaboration with industry partners, and opportunities for internships and study abroad through international university agreements.
Upon graduation, students earn a legally recognized engineering degree that qualifies them to join the Register of Junior Information Engineers in Italy. Graduates are well-prepared to enter the job market directly or continue their academic journey with a Master's degree program in related fields.
Key Program Highlights
- Unique program of its kind in Italy, offering a legally recognized engineering degree focused on videogames and VR/AR/XR systems
- Strongly interdisciplinary curriculum covering programming, game design, 3D modeling, electronics, AI, and business strategy
- Extensive hands-on laboratory activities and project work carried out in collaboration with companies in the videogame and VR sector
- International mobility opportunities through Erasmus and bilateral agreements with universities worldwide
Curriculum and Course Modules
The three-year program is structured to progressively build expertise from foundational engineering knowledge to advanced specialization in videogame and virtual reality systems. The first year introduces core subjects alongside initial characterizing courses, the second year emphasizes ICT-focused specializations, and the third year consolidates advanced skills with courses in creative design, business, and advanced programming. The program totals 180 ECTS credits including 18 ECTS of free-choice electives and a mandatory internship.
User Experience Design and 2D Graphics
9 ECTSCovers the principles of user experience design and 2D graphic creation for interactive applications. Students learn to design intuitive interfaces and visual assets for videogames and digital media, using industry-standard tools and methodologies.
Programming of Videogames and Virtual Reality Systems
9 ECTSProvides fundamental and advanced knowledge of videogame and extended reality programming using state-of-the-art frameworks such as Unity. Students learn to design and implement single-player 2D games including user input management, AI execution, collision resolution, graphics rendering, and sound.
Game Design and Animation
9 ECTSExplores the creative and technical aspects of game design, including level design, character animation, gameplay mechanics, and narrative structure. Students develop the skills to conceptualize and prototype engaging interactive experiences.
Devices for the Videogame and Virtual Reality Industry
9 ECTSFocuses on the hardware and software knowledge needed to design electronic systems for the videogame and extended reality industry. Topics include ARM microprocessor architecture, embedded programming, inertial sensors, and human-interface devices such as joysticks and displays.
Human-Machine Interfaces for Videogame and Virtual Reality
9 ECTSExamines the principles and technologies behind human-machine interaction in videogame and VR environments. Students study interface design, control systems, and automation concepts applied to immersive interactive systems.
Advanced Programming of Videogames and Virtual Reality Systems
9 ECTSBuilds upon foundational programming skills to tackle medium-complexity videogame and extended reality projects using advanced frameworks such as Unity and Unreal Engine. Students develop proficiency in creating more sophisticated 3D games and immersive VR/AR applications.
Elective Courses and Specializations
Admission Requirements
Admission to the Bachelor of Science in Information Engineering for Videogames and Virtual Reality is open to candidates holding a secondary school diploma or an equivalent qualification obtained abroad. The program falls under the L-8 Information Engineering class and features open enrollment, though students must meet specific foundational knowledge requirements. Contact Uni4Edu for full guidance on the application process and document preparation.
Academic Requirements
- Secondary School DiplomaA valid Italian diploma di maturità or equivalent international secondary school qualification is required for admission
- Mathematics FoundationAdequate preparation in mathematics is expected; an entry assessment test may be required to verify foundational knowledge
- OFA Remedial ObligationsStudents who do not meet minimum scores on the entry assessment may be assigned additional learning obligations (OFA) to be fulfilled during the first year
- International QualificationsForeign qualifications must be officially recognized and validated; contact Uni4Edu for assistance with credential evaluation
- Pre-enrollment for Non-EU StudentsNon-EU applicants must follow the Italian pre-enrollment procedure for international students; Uni4Edu can guide you through the entire process
Language Requirements
- Italian ProficiencyThe program is taught in Italian; international students are generally expected to demonstrate Italian proficiency at B2 level (CEFR) or equivalent
- Italian Language CertificatesAccepted certificates include CILS, CELI, or equivalent Italian language proficiency tests recognized by Italian authorities
- English ProficiencyWhile not mandatory for admission, a working knowledge of English is recommended as some course materials and references may be in English
Required Documents
For personalized admission guidance, document verification, and application support, please contact Uni4Edu
Scholarships and Funding
Marche Polytechnic University and the Marche regional authority (ERDIS) offer several financial support options for students, including merit-based and need-based scholarships. International students may also access additional funding through Erasmus+ mobility grants and other national or international scholarship programs. Contact Uni4Edu for personalized guidance on available funding opportunities.
ERDIS Regional Scholarship (Borsa di Studio)
The ERDIS (Ente Regionale per il Diritto allo Studio) of the Marche region provides need-based scholarships covering living expenses, accommodation, and meal subsidies for eligible students based on ISEE income thresholds and academic merit.
For detailed tuition fee information, please contact Uni4Edu — we will guide you through the costs and available funding options for this program.
Career Prospects and Employment Opportunities
Graduates in Information Engineering for Videogames and Virtual Reality are equipped with a versatile skill set that opens doors across the rapidly growing videogame, extended reality, and digital entertainment industries. The program's combination of engineering rigor, creative design training, and hands-on project experience ensures graduates are highly employable in both technical and creative roles across multiple sectors.
Potential Job Roles
Industries and Employer Types
Rankings and Recognition
Marche Polytechnic University (UNIVPM) is a well-established public institution recognized in major international university ranking systems. Located in Ancona, it is known for its strong focus on technical-scientific education and research. The Information Engineering for Videogames and Virtual Reality program is unique in Italy, offering a legally recognized engineering degree in this specialized field.
| Subject | Ranking Body | Rank |
|---|---|---|
| Engineering and Technology | QS / THE | Contact Uni4Edu for current data |
| Computer Science | U.S. News | Contact Uni4Edu for current data |
| Electrical and Electronic Engineering | U.S. News | Contact Uni4Edu for current data |
| Information Engineering (National) | ANVUR / CENSIS | Contact Uni4Edu for current data |
How to Apply
Applying for this program is easy with Uni4Edu. Our team will guide you through every step of the process — from document preparation to final enrolment.
Contact Uni4Edu
Reach out to our team via email or phone. We will assess your profile and confirm your eligibility for this program.
Prepare Your Documents
Our advisors will provide you with a personalised checklist of required documents and help you prepare your application package.
Submit Your Application
Uni4Edu will submit your application on your behalf and keep you updated on its progress throughout the review period.
Receive Your Offer
Once accepted, we will help you understand your offer, arrange visa support if needed, and guide you through the enrolment process.
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