Advanced Game Development Diploma
KPU Surrey (Main Campus), Canada
Overview
n the design courses, students will learn crucial skills for designers, such as critical analysis, creative problem solving, communication and collaboration. While covering in-depth design theory, students also get hands on practical software skills with various industry standard engines and design tools, such as Unreal, Unity and the Adobe Creative Suite.
The art courses focus on environment and character modelling, texturing, animation, technical art and procedural art, while also teaching foundational artistic theory that can be applied to any creative medium. Students will be able to produce their own art assets for their games.
In the programming courses, students will learn the latest industry techniques in the fields of game programing, networking, AI, rendering and more. Students will learn to work with Visual Scripting, but also dive into programming languages such s C# and Python. Students will learn how to build full games from the ground up, to make their creative visions a reality and have the practical production skills necessary for their career in game development.
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