Games Art
Roehampton Campus, United Kingdom
Overview
Skills
This course will prepare you to progress and excel in the gaming industry.
You will graduate industry ready with skills in:
- Designing and modelling in a 3D environment.
- Character and environment art.
- User experience.
- Art research.
Employability is embedded throughout giving you the essential skills for employment in the industry.
Learning
You won’t just be sitting in a lecture theatre, but instead will be learning in interactive classes, working closely with your lecturers and fellow students.
This includes:
- Working in a studio environment: Immerse yourself in practical learning with a studio setting.
- Small-group seminars: Participate in intimate and focused group discussions.
- Tutorials: Benefit from personalised guidance and instruction.
- You’ll also have the opportunity to go on field trips in and outside of London to experience the professional world of computer gaming.
Assessment
Your assessments will be based on the real-world, so you graduate with the professional skills you need.
This includes:
- Portfolios, where you’ll craft responses to creative briefs.
- Presentations, where you’ll showcase artistic concepts, ideas, sketches for characters and environments and prototypes.
- Critical reflections and written responses to briefs.
Your academics tutors will be on hand to support you throughout your studies, to guide you to achieve your best.
Careers
You’ll graduate ready for a career in the games industry.
Our programme uniquely equips students with a robust foundation in software engineering and computer science, broadening their potential career horizons beyond gaming. This expanded skill set not only enhances overall job prospects but also positions our graduates to secure roles within the gaming industry.
Your future role could be:
- Character artist
- Games animator
- Games technical artist
- Concept artist
- Art lead
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