
Computer Science (Digital Media and Games) BSc
Brunel University London, United Kingdom
This specialist degree course will help you understand the nature, diversity and limitations of software artefacts (programs) targeted at the entertainment market and apply your skills to implement and develop your own.
In addition, you’ll acquire in-depth knowledge of algorithms, design, programming and testing techniques. By the end of the course, you’ll have confidence in your knowledge of common system and network architectures and system development approaches, requirements capture, design methods, models, tools, and techniques.
You’ll become well-versed in implementing and testing systems and software maintenance. Key to this course is cultivating a reflective approach to project management issues arising from team-based software development.
All our degrees emphasise acquiring knowledge and skills to develop your new understanding creatively and professionally. Although this is an academic degree, the course balances theory with real-world practice in information and computer management.
Our course is designed for flexibility, so if you’re not sure which route you want to go, you can select modules and specialise gradually during your time with us. You can transfer between Computer Science and Business Computing up to the start of Level 2, then, should you wish, to choose a specialism up to the start of Level 3.
We know that when you graduate, you’ll be working on large projects. That’s why one third of each year of our programmes is project-based. On Levels 1 and 2, you’ll build a software solution in a team, and in your final year you’ll carry out an individual project.
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