
Applied Humanities-Game Studies (BA)
Main Campus, Tucson, United States
Applied Humanities: Game Studies Emphasis
The Bachelor of Arts in Applied Humanities with a Game Studies emphasis at the University of Arizona combines humanities perspectives with the study of video games, preparing students for diverse careers in the global game industry and related fields.
Program Overview:
This interdisciplinary program offers a comprehensive understanding of video games as cultural artifacts and their impact on society. Students develop skills in critical analysis, design, business, and cultural studies related to gaming.
Core Courses:
- PAH 230: Video Games as Artifacts: Appreciating Interactive Multimedia Entertainment
- PAH 231: Global Video Game Cultures and Their Origins
- PAH 330: The Video Game Industry: An Introduction to the Business of Making Money with Play
- PAH 331: Video Game Studies: Critical/Cultural Approaches
These courses provide a foundation in understanding video games from artistic, cultural, business, and critical perspectives.
Skills Developed:
- Intercultural competence
- Collaboration
- Analysis
- Communication
- Entrepreneurial skills
- Creative problem-solving
- Strategic planning
- Professionalism
- Critical thinking
- Innovation development
These skills are essential for navigating the dynamic and interdisciplinary nature of the gaming industry.
Career Opportunities:
Graduates are prepared for various roles, including:
- Game design and development
- Quality assurance
- Production
- Advertising, marketing, and public relations
- Community management
- Game and media journalism
- Publishing
- User experience research and design
- Market research
- Entrepreneurship
The program's interdisciplinary approach equips students to enter multiple sectors within the gaming industry and related fields.
Program Format:
The degree requires the completion of 120 credits and includes a mandatory internship, which can be completed remotely. A minor is also required to complement the major.
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