Game (Specialisation)
NABA Milan Campus, Italy
Overview
The Game specialisation has the objective to train game developer and technical artists capable of facing all stages useful and necessary to develop a videogame, through the learning of the main instruments for the creation of stories, settings, characters, and the development of interactive and playable prototypes. Great attention is paid to the analysis of the principal game engines used in the videogame industry as well as to the most recent Virtual Reality and Virtual Production techniques today hybridising an ever increasing number of digital entertainment sectors.
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